"LightmappedGeneric"
{
	"$basetexture" "de_stately/Building_Template002d"
	"$surfaceprop" "concrete"
	"$bumpmap" "de_stately/Building_Template002d_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[ .5 .5 .5]"
}
