
"lang" 
{ 
"Language" "English" 
"Tokens" 
{ 
"hl2_AmmoFull"			"FULL"

///////////////////////////////////////////////////////////////////////////////////////////////
// XLAST STRINGS
///////////////////////////////////////////////////////////////////////////////////////////////

// cfg_xboxlive_builtin_strings.cfg 
"X_STRINGID_TITLENAME" "Portal 2"
"X_STRINGID_RANK" "Rank"
"X_STRINGID_GAMERNAME" "Gamer Name"
"X_STRINGID_GAMER_ZONE" "Gamer Zone"
"X_STRINGID_GAMER_COUNTRY" "Gamer Country"
"X_STRINGID_LANGUAGE" "Language"
"X_STRINGID_GAMER_RATING" "Gamer Rating"
"X_STRINGID_GAMER_MU" "Gamer Mu"
"X_STRINGID_GAMER_SIGMA" "Gamer Sigma"
"X_STRINGID_GAMER_PUID" "Gamer PUID"
"X_STRINGID_AFFILIATE_VALUE" "Affiliate Value"
"X_STRINGID_GAMER_HOSTNAME" "Gamer Host Name"
"X_STRINGID_PLATFORM_TYPE" "Platform Type"
"X_STRINGID_PLATFORM_LOCK" "Platform Lock"
"X_STRINGID_GAMETYPE" "Game Type"
"X_STRINGID_RANKED" "Ranked Match"
"X_STRINGID_STANDARD" "Player Match"
"X_STRINGID_RANKCOL" "Rank"
"X_STRINGID_GAMERNAMECOL" "Gamer Name"

"PS3_PLATINUM_TROPHY_T" "Portal 2 Platinum Trophy"
"PS3_PLATINUM_TROPHY_D" "Collected all other Portal 2 trophies"
"PS3_STRINGID_TITLETROPHYSET" "Trophy set for Portal 2"

// cfg_xboxlive_presence_strings.cfg 
"RICHPRESENCE_IDLE" "Idle"
"RICHPRESENCE_MAINMENU" "Main Menu"
"RICHPRESENCE_SP" "{c0}"
"RICHPRESENCE_COOPMENU" "Coop Menu\n{c1}"
"RICHPRESENCE_COOPGAME" "{c2}\n{c3}"
"RICHPRESENCE_COOPGAME_TRACK" "{c2}\n{c3} {p0x10000023}/{p0x10000024}"

"SP_PRESENCE_TEXT_DEFAULT" "Playing Single Player"
"SP_PRESENCE_TEXT_CH1" "Chapter 1\nLinking Annex"

"COOP_PRESENCE_WAITING_DEFAULT" "Waiting for Partner"
"COOP_PRESENCE_WAITING_SPLITSCREEN" "Splitscreen"
"COOP_PRESENCE_WAITING_SYSTEMLINK" "System Link"
"COOP_PRESENCE_WAITING_FRIEND" "Waiting for Partner"
"COOP_PRESENCE_WAITING_QUICKMATCH" "Waiting for Stranger"

"COOP_PRESENCE_TAGLINE_DEFAULT" "Playing Co-op"
"COOP_PRESENCE_TAGLINE_SPLITSCREEN" "Co-op Splitscreen"
"COOP_PRESENCE_TAGLINE_SYSTEMLINK" "Co-op System Link"
"COOP_PRESENCE_TAGLINE_FRIEND" "Co-op with Friend"
"COOP_PRESENCE_TAGLINE_QUICKMATCH" "Co-op with Stranger"

"COOP_PRESENCE_TRACK_DEFAULT" "Co-op Track"
"COOP_PRESENCE_TRACK_CALIBRATION" "Calibration Course"
"COOP_PRESENCE_TRACK_HUB" "Enjoying the Hub"
"COOP_PRESENCE_TRACK_TRACK1" "Team Building"
"COOP_PRESENCE_TRACK_TRACK2" "Mass and Velocity"
"COOP_PRESENCE_TRACK_TRACK3" "Hard Light"
"COOP_PRESENCE_TRACK_TRACK4" "Excursion Funnels"
"COOP_PRESENCE_TRACK_TRACK5" "Mobility Gels"
"COOP_PRESENCE_TRACK_CREDITS" "Credits"

// cfg_xboxlive_gamemode_strings.cfg 
"GAME_MODE_SP" "Single Player"
"GAME_MODE_COOP" "Cooperative"

// cfg_xboxlive_achievements_strings.cfg 
"ACH_SURVIVE_CONTAINER_RIDE_T" "Wake Up Call"
"ACH_SURVIVE_CONTAINER_RIDE_D" "Survive the manual override"
"ACH_WAKE_UP_T" "You Monster"
"ACH_WAKE_UP_D" "Reunite with GLaDOS"
"ACH_LASER_T" "Undiscouraged"
"ACH_LASER_D" "Complete the first Thermal Discouragement Beam test"
"ACH_BRIDGE_T" "Bridge Over Troubling Water"
"ACH_BRIDGE_D" "Complete the first Hard Light Bridge test"
"ACH_BREAK_OUT_T" "SaBOTour"
"ACH_BREAK_OUT_D" "Make a break for it"
"ACH_STALEMATE_ASSOCIATE_T" "Stalemate Associate"
"ACH_STALEMATE_ASSOCIATE_D" "Press the button!"
"ACH_ADDICTED_TO_SPUDS_T" "Tater Tote"
"ACH_ADDICTED_TO_SPUDS_D" "Carry science forward"
"ACH_BLUE_GEL_T" "Vertically Unchallenged"
"ACH_BLUE_GEL_D" "Master the Repulsion Gel"
"ACH_ORANGE_GEL_T" "Stranger Than Friction"
"ACH_ORANGE_GEL_D" "Master the Propulsion Gel"
"ACH_WHITE_GEL_T" "White Out"
"ACH_WHITE_GEL_D" "Complete the first Conversion Gel test"
"ACH_TRACTOR_BEAM_T" "Tunnel of Funnel"
"ACH_TRACTOR_BEAM_D" "Master the Excursion Funnel"
"ACH_TRIVIAL_TEST_T" "Dual Pit Experiment"
"ACH_TRIVIAL_TEST_D" "Do the same test twice"
"ACH_WHEATLEY_TRIES_TO_T" "The Part Where He Kills You"
"ACH_WHEATLEY_TRIES_TO_D" "This is that part"
"ACH_SHOOT_THE_MOON_T" "Lunacy"
"ACH_SHOOT_THE_MOON_D" "That just happened"
"ACH_BOX_HOLE_IN_ONE_T" "Drop Box"
"ACH_BOX_HOLE_IN_ONE_D" "Place a cube on a button without touching the cube"
"ACH_SPEED_RUN_LEVEL_T" "Overclocker"
"ACH_SPEED_RUN_LEVEL_D" "Complete Test Chamber 10 in 70 seconds"
"ACH_COMPLIANT_T" "Pit Boss"
"ACH_COMPLIANT_D" "Show that pit who's boss"
"ACH_SAVE_CUBE_T" "Preservation of Mass"
"ACH_SAVE_CUBE_D" "Break the rules in Test Chamber 07"
"ACH_LAUNCH_TURRET_T" "Pturretdactyl"
"ACH_LAUNCH_TURRET_D" "Use an Aerial Faith Plate to launch a turret"
"ACH_CLEAN_UP_T" "Final Transmission"
"ACH_CLEAN_UP_D" "Find the hidden signal in one of the Rat Man's dens"
"ACH_REENTER_TEST_CHAMBERS_T" "Good Listener"
"ACH_REENTER_TEST_CHAMBERS_D" "Take GLaDOS' escape advice"
"ACH_NOT_THE_DROID_T" "Scanned Alone"
"ACH_NOT_THE_DROID_D" "Stand in a defective turret detector"
"ACH_SAVE_REDEMPTION_TURRET_T" "No Hard Feelings"
"ACH_SAVE_REDEMPTION_TURRET_D" "Save a turret from redemption"
"ACH_CATCH_CRAZY_BOX_T" "Schrodinger's Catch"
"ACH_CATCH_CRAZY_BOX_D" "Catch a blue-painted box before it touches the ground"
"ACH_NO_BOAT_T" "Ship Overboard"
"ACH_NO_BOAT_D" "Discover the missing experiment"
"ACH_A3_DOORS_T" "Door Prize"
"ACH_A3_DOORS_D" "Examine all the vitrified test chamber doors"
"ACH_PORTRAIT_T" "Portrait of a Lady"
"ACH_PORTRAIT_D" "Find a hidden portrait"
"ACH_DEFIANT_T" "You Made Your Point"
"ACH_DEFIANT_D" "Refuse to solve the first test in Chapter 8"
"ACH_BREAK_MONITORS_T" "Smash TV"
"ACH_BREAK_MONITORS_D" "Break 11 test chamber monitors"
"ACH_HI_FIVE_YOUR_PARTNER_T" "High Five"
"ACH_HI_FIVE_YOUR_PARTNER_D" "Celebrate your cooperative calibration success"
"ACH_TEAM_BUILDING_T" "Team Building"
"ACH_TEAM_BUILDING_D" "Complete all test chambers in the Team Building co-op course"
"ACH_MASS_AND_VELOCITY_T" "Confidence Building"
"ACH_MASS_AND_VELOCITY_D" "Complete all test chambers in the Mass and Velocity co-op course"
"ACH_HUG_NAME_T" "Bridge Building"
"ACH_HUG_NAME_D" "Complete all test chambers in the Hard-Light Surfaces co-op course"
"ACH_EXCURSION_FUNNELS_T" "Obstacle Building"
"ACH_EXCURSION_FUNNELS_D" "Complete all test chambers in the Excursion Funnels co-op course"
"ACH_NEW_BLOOD_T" "You Saved Science"
"ACH_NEW_BLOOD_D" "Complete all test chambers in all courses of co-op"
"ACH_NICE_CATCH_T" "Iron Grip"
"ACH_NICE_CATCH_D" "Never lose a cube in Chamber 6 of the Mass and Velocity co-op course"
"ACH_TAUNTS_T" "Gesticul-8"
"ACH_TAUNTS_D" "Perform all 8 gestures of your own volition in co-op"
"ACH_YOU_MONSTER_T" "Can't Touch This"
"ACH_YOU_MONSTER_D" "Dance in front of a turret blocked by a hard light bridge in co-op"
"ACH_PARTNER_DROP_T" "Empty Gesture"
"ACH_PARTNER_DROP_D" "Drop your co-op partner in goo while they are gesturing by removing the bridge under them"
"ACH_PARTY_OF_THREE_T" "Party of Three"
"ACH_PARTY_OF_THREE_D" "Find the hidden companion cube in co-op test chamber"
"ACH_PORTAL_TAUNT_T" "Narbacular Drop"
"ACH_PORTAL_TAUNT_D" "Place a portal under your co-op partner while they are gesturing"
"ACH_TEACHER_T" "Professor Portal"
"ACH_TEACHER_D" "After completing co-op, complete Calibration Course online with a friend who hasn’t played before"
"ACH_WITH_STYLE_T" "Air Show"
"ACH_WITH_STYLE_D" "Perform 2 aerial gestures before touching the ground in co-op"
"ACH_LIMITED_PORTALS_T" "Portal Conservation Society"
"ACH_LIMITED_PORTALS_D" "Complete Chamber 3 in the Hard-Light Surfaces co-op course using only 5 total portal placements"
"ACH_FOUR_PORTALS_T" "Four Ring Circus"
"ACH_FOUR_PORTALS_D" "Enter 4 different portals without touching the ground in co-op"
"ACH_SPEED_RUN_COOP_T" "Triple Crown"
"ACH_SPEED_RUN_COOP_D" "Solve 3 co-op chambers in the Mass and Velocity course in under 60 seconds each"
"ACH_STAYING_ALIVE_T" "Still Alive"
"ACH_STAYING_ALIVE_D" "Complete Course 4 with neither you nor your co-op partner dying"
"ACH_TAUNT_CAMERA_T" "Asking for Trouble"
"ACH_TAUNT_CAMERA_D" "Taunt GLaDOS in front of a camera in each of the five co-op courses"
"ACH_ROCK_CRUSHES_ROBOT_T" "Rock Portal Scissors"
"ACH_ROCK_CRUSHES_ROBOT_D" "Win 3 co-op games of rock-paper-scissors in a row"
"ACH_SPREAD_THE_LOVE_T" "Friends List With Benefits"
"ACH_SPREAD_THE_LOVE_D" "While playing co-op, hug 3 different people on your friends list"


///////////////////////////////////////////////////////////////////////////////////////////////
// XLAST ASSETS STRINGS
// T1: for Female
// T2: for Male
// D: unlocked description
// H: instructions before unlock
///////////////////////////////////////////////////////////////////////////////////////////////

"ASSET_SHIRT1_T1" "Portal 2 Shirt (Female)"
"ASSET_SHIRT1_T2" "Portal 2 Shirt (Male)"
"ASSET_SHIRT1_D" "Portal 2 Shirt earned for completing Portal 2 Coop"
"ASSET_SHIRT1_H" "Unlock Portal 2 Shirt by completing Portal 2 Coop"

"ASSET_SHIRT2_T1" "Love Shirt (Female)"
"ASSET_SHIRT2_T2" "Love Shirt (Male)"
"ASSET_SHIRT2_D" "Love Shirt earned for hugging 3 friends in Portal 2 Coop"
"ASSET_SHIRT2_H" "Unlock Love Shirt by hugging 3 friends in Portal 2 Coop"

"ASSET_SHIRT3_T1" "Turret Shirt (Female)"
"ASSET_SHIRT3_T2" "Turret Shirt (Male)"
"ASSET_SHIRT3_D" "Turret Shirt earned for completing Test Chamber 10 in under 70 seconds"
"ASSET_SHIRT3_H" "Unlock Turret Shirt by completing Test Chamber 10 in under 70 seconds"

"ASSET_HAT1_T1" "Portal 2 Hat"
"ASSET_HAT1_T2" "Portal 2 Hat"
"ASSET_HAT1_D" "Portal 2 Hat earned for surviving the manual override"
"ASSET_HAT1_H" "Unlock Portal 2 Hat by surviving the manual override"

"ASSET_PROP1_T1" "Portal 2 Companion Cube"
"ASSET_PROP1_T2" "Portal 2 Companion Cube"
"ASSET_PROP1_D" "Portal 2 Companion Cube earned for completing Portal 2 Single Player"
"ASSET_PROP1_H" "Unlock Portal 2 Companion Cube by completing Portal 2 Single Player"

///////////////////////////////////////////////////////////////////////////////////////////////
// XLAST DLC STRINGS
///////////////////////////////////////////////////////////////////////////////////////////////

"Portal2_DLC02_TITLE" "Portal 2: Bot Paint Job"
"Portal2_DLC02_SELL" "Portal 2: Bot Paint Job"
"Portal2_DLC02_NAME" "Portal 2: Bot Paint Job"
"Portal2_DLC02_DESC" "Portal 2: Bot Paint Job"

"Portal2_DLC03_TITLE" "Portal 2: Bot Roll Cage"
"Portal2_DLC03_SELL" "Portal 2: Bot Roll Cage"
"Portal2_DLC03_NAME" "Portal 2: Bot Roll Cage"
"Portal2_DLC03_DESC" "Portal 2: Bot Roll Cage"

"Portal2_DLC04_TITLE" "Portal 2: Bot Antenna Topper"
"Portal2_DLC04_SELL" "Portal 2: Bot Antenna Topper"
"Portal2_DLC04_NAME" "Portal 2: Bot Antenna Topper"
"Portal2_DLC04_DESC" "Portal 2: Bot Antenna Topper"

///////////////////////////////////////////////////////////////////////////////////////////////
// END OF XLAST STRINGS
///////////////////////////////////////////////////////////////////////////////////////////////


///////////////////////////////////////////////////////////////////////////////////////////////
// Portal 2 controller bindings
///////////////////////////////////////////////////////////////////////////////////////////////

"P2Controller_Taunt"			"Gesture"
"P2Controller_Signal"			"Ping Menu"
"P2Controller_RemoteView"		"Partner View"
"P2Controller_PortalBlue"		"Blue Portal"
"P2Controller_PortalOrange"		"Orange Portal"
"P2Controller_QuickPing"		"Quick Ping"
"P2Controller_Zoom"				"Zoom"


"HL2_GameOver_Object"			"IT ENDS HERE\nTHE FREEMAN HAS FAILED TO PRESERVE RESOURCES\nDEEMED CRITICAL TO VICTORY\nINESCAPABLE GLIMPSES OF DOOM CLOUD THE VORTESSENCE"
"HL2_GameOver_Ally"				"SO IT ENDS\nTHE FREEMAN HAS FAILED TO PRESERVE A LIFE REQUIRED FOR VICTORY\nSUCH ARE THE SHAPES WE SEE IN THE VORTESSENCE"
"HL2_GameOver_Timer"			"ALL IS DONE\nTHE FREEMAN'S FAILURE TO SEIZE A SWIFT VICTORY\nLEADS TO OUR TOTAL DEFEAT"
"HL2_GameOver_Stuck"			"ASSIGNMENT: TERMINATED\nSUBJECT: FREEMAN\nREASON: DEMONSTRATION OF EXCEEDINGLY POOR JUDGMENT"

"HL2_357Handgun"	".357 MAGNUM"
"HL2_Pulse_Rifle"	"OVERWATCH STANDARD ISSUE\n(PULSE-RIFLE)"
"HL2_Bugbait"		"PHEROPOD\n(BUGBAIT)"
"HL2_Crossbow"		"CROSSBOW"
"HL2_Crowbar"		"CROWBAR"
"HL2_Grenade"		"GRENADE"
"HL2_GravityGun"	"ZERO-POINT ENERGY GUN\n(GRAVITY GUN)"
"HL2_Pistol"		"9MM PISTOL"
"HL2_RPG"			"RPG\n(ROCKET PROPELLED GRENADE)"
"HL2_Shotgun"		"SHOTGUN"
"HL2_SMG1"			"SMG\n(SUBMACHINE GUN)"

"HL2_SAVING"		"Saving..."
"HL2_Saved"			"Saved."
"HL2_SetupMicrophone"		"CONFIGURE ADVANCED MICROPHONE SETTINGS"
"HL2_SetupMicrophoneSteam"	"Steam Community In-Game is currently disabled.\nPlease, enable Steam Community In-Game or configure voice settings in your Steam client."

"HL2_Enable_Commentary"		"Enable commentary track"

"portal2_Chapter1_Title"	"Linking Annex"
"portal2_Chapter1_Subtitle"	""

"PORTAL2_CoopCommentary_Title1"	"Co-op\nConfidence Building"
"PORTAL2_CoopCommentary_Title2"	"Co-op\nThe Hub"
"PORTAL2_CoopCommentary_Title3"	"Co-op\nSecurity Room"

"P2_Actions_Title"			"ACTIONS"
"P2_Coop_Title"				"CO-OP"
"P2_Primary_Attack"			"Fire Blue Portal"
"P2_Secondary_Attack"		"Fire Orange Portal"
"P2_Zoom"					"Toggle Zoom"
"P2_Zoom_In"				"Zoom In"
"P2_Zoom_Out"				"Zoom Out"
"P2_Romote_View"			"Partner Remote View"
"P2_Mouse_Menu"				"Communication Menu"
"P2_Taunt"					"Gesture Menu"

"P2_Taunt_Earned"			"Gesture Deciphered"

"P2_Scoreboard_Ping"		"Ping"
"P2_Scoreboard_Dead"		"Dead"
"P2_Team_Red"				"P-body"
"P2_Team_Blue"				"Atlas"
"P2_Team_RedUpper"			"P-BODY"
"P2_Team_BlueUpper"			"ATLAS"

"P2_ScoreBoard_Player"		"%s2 - %s1"
"P2_ScoreBoard_Players"		"%s2 - %s1s"

"Valve_Hint_Sprint"			"SPRINT"
"Valve_Hint_GravGun"		"PUNT OBJECT PULL OBJECT"

"Valve_Hint_Look_Up"		"LOOK UP"
"Valve_Hint_Look_Down"		"LOOK DOWN"
"Valve_Hint_Use_Bed"		"SLEEP"
"Valve_Hint_Movement_Keys"	"WALK"
"Valve_Hint_Say_Apple"		"SAY APPLE"
"Valve_Hint_Talk"		"SPEAK"

"Valve_Hint_Crouch"		"CROUCH"
"Valve_Hint_Uncrouch"		"STAND UP"
"Valve_Hint_PushButton"		"PUSH BUTTON"
"Valve_Hint_Interact"		"INTERACT"
"Valve_Hint_Jump"		"JUMP"
"Valve_Hint_Door"		"OPEN DOOR"
"Valve_Hint_Lever"		"PULL LEVER"
"Valve_Hint_Zoom"		"ZOOM"
"Valve_Hint_Pickup_Glados"	"PICK UP GLaDOS"
"Valve_Hint_Socket"		"ACTIVATE SOCKET"

"Valve_Hint_USEPickup"		"Pick up object"

"Valve_Hint_CarryTurret"	"OR GRAVITY GUN TO PICK UP TURRET"
"Valve_Hint_CROSSBOW"		"CROSSBOW ZOOM"

// PORTAL 2 INSTRUCTOR HINTS
"PORTAL2_HINT_GESTURE"			"Gesture"
"PORTAL2_HINT_BUTTON_GESTURE"	"Do a gesture"
"PORTAL2_HINT_SEE_NEW_GESTURE"	"Check out your new gesture!"
"PORTAL2_HINT_PING"				"Use your Ping Tool"
"PORTAL2_HINT_PING_WAIT"		"Wait for your partner to select"

// Instructor
"Instructor_Air_Taunt"				"Air Gesture"
"Instructor_New_Taunt_Earned"		"Gesture"
"Instructor_Partner_View"			"Hold for Partner View"
"Instructor_Start_Countdown"		"Hold for Countdown"
"Instructor_Return_To_Hub"			"Go to Hub"
"Instructor_Create_Blue_Portal"		"Create Blue Portal"
"Instructor_Create_Purple_Portal"	"Create Purple Portal"
"Instructor_Create_Orange_Portal"	"Create Orange Portal"
"Instructor_Create_Red_Portal"		"Create Red Portal"
"Instructor_Walk"					"Walk"
"Instructor_Push_Button"			"Activate"
"Instructor_Pick_Up"				"Pick Up"
"Instructor_Drop"					"Drop"
"Instructor_Jump"					"Jump"
"Instructor_Unzoom"					"Unzoom"
"Instructor_Zoom"					"Zoom"

"Paint_Instructor_teach_bounce_suppression"				"Hold to prevent bouncing"

// Invites
"P2COOP_Invite_Title"	"Portal 2 Invite"
"P2COOP_Invite_Body"	"You have been invited to play a Portal 2 cooperative game!"

// COOP
"P2COOP_TrackName_1"	"TEAM BUILDING"
"P2COOP_TrackName_2"	"MASS AND VELOCITY"
"P2COOP_TrackName_3"	"HARD-LIGHT SURFACES"
"P2COOP_TrackName_4"	"EXCURSION FUNNELS"
"P2COOP_TrackName_5"	"MOBILITY GELS"
"P2COOP_TrackName_6"	"ADVANCED CHAMBERS"

"P2COOP_WAITINGFORPARTNER"	"WAITING FOR PARTNER"

"P2COOP_SelectScreen_SelectNoOption"	"Please proceed to the disassembly\nchambers."
"P2COOP_SelectScreen_Select"			"Please select a level, then\nproceed to the disassembly chambers."
"P2COOP_SelectScreen_CourseNum"	"Course %s1"
"P2COOP_SelectScreen_PercentComplete"	"%s1% COMPLETED"

"P2COOP_Scoreboard_Disclaimer1"		"YOU ARE UNDER CONSTANT SURVEILLANCE"
"P2COOP_Scoreboard_Disclaimer2"		"STATISTICS WILL BE RECORDED ON YOUR PERMANENT RECORD"
"P2COOP_Scoreboard_Disclaimer3"		"I SEE YOU"
"P2COOP_Scoreboard_Stat1"		"STEPS TAKEN"
"P2COOP_Scoreboard_Stat2"		"PORTALS PLACED"
"P2COOP_Scoreboard_Stat3"		"PORTALS TRAVELED"
"P2COOP_Scoreboard_Stat4"		"HUGS"

"P2COOP_Scoreboard_Stat5_Part1"		"DISASTERS"
"P2COOP_Scoreboard_Stat5_Part2"		"AVERTED"

"P2COOP_Scoreboard_Stat6_Part1"		"SCIENCE"
"P2COOP_Scoreboard_Stat6_Part2"		"COLLABORATION"
"P2COOP_Scoreboard_Stat6_Part3"		"POINTS"

//credits
"P2COOP_Scanning"		"SCANNING PERSONNEL..."
"P2COOP_Waiting"		"WAITING..."

// FOR THIS NEXT STRING, LONG WORDS SHOULD BE BROKEN DOWN, as below
"P2COOP_Scoreboard_Stat4_SubLabel_Part1"		"AREA OF UNDER PERFORM ANCE"
"P2COOP_Scoreboard_Stat4_SubLabel_Part2"		"AND THEREFORE CONCERN"
"P2COOP_Scoreboard_Stat4_SubLabel_Part3"		"ONLY"

//container ride
"cheaptitles_sphere03.openingcloseenough01"	"Wheatley: Okay, you know what? That's close enough. Just hold tight."
"cheaptitles_announcer.openingsafeguards01"	"Announcer: All reactor core safeguards are now non-functional. Please prepare for reactor core meltdown."
"cheaptitles_sphere03.openingoutside01"	"Wheatley: Alright, I wasn't going to mention this to you, but I am in PRETTY HOT WATER here."
"cheaptitles_sphere03.openingoutside02"	"Wheatley: The reserve power ran out, so of course the whole relaxation center stops waking up the bloody test subjects."
"cheaptitles_sphere03.openingoutside03"	"Wheatley: And of course nobody tells ME anything. Noooo. Why should they tell me anything?"
"cheaptitles_sphere03.openingoutside04"	"Wheatley: Why should I be kept informed about the life functions of the ten thousand bloody test subjects I'm supposed to be in charge of?"
"cheaptitles_sphere03.openingoutside05"	"Wheatley: And whose fault do you think it's going to be when the management comes down here and finds ten thousand flipping vegetables?"
"cheaptitles_sphere03.openingnavigate03"	"Wheatley: Okay, I've just gotta concentrate!"
"cheaptitles_sphere03.openingnavigate04"	"Wheatley: Alright, just a second..."
"cheaptitles_sphere03.openingnavigate05"	"Wheatley: Hold on! This is a bit tricky!"
"cheaptitles_sphere03.openingnavigate06"	"Wheatley: Agh, just... I just gotta get it through here..."
"cheaptitles_sphere03.openingnavigate12"	"Wheatley: Oi, it's close... can you see? Am I gonna make it through? Have I got enough space?"
"cheaptitles_sphere03.openingnavigate16"	"Wheatley: Aggh, see, now I hit that one, I hit that one..."
"cheaptitles_sphere03.openingnavigate17"	"Wheatley: How you doing down there? You still holding on?"
"cheaptitles_sphere03.openingstorystraight02"	"Wheatley: Okay, listen, we should get our stories straight, alright? If anyone asks -- and no one's gonna ask, don't worry -- but if anyone asks, tell them as far as you know, the last time you checked, everyone looked pretty much alive. Alright? Not dead."
"cheaptitles_sphere03.openingwall01"	"Wheatley: Okay, almost there. On the other side of that wall is one of the old testing tracks. There's a piece of equipment in there we're gonna need to get out of here. I think this is a docking station. Get ready..."
"cheaptitles_sphere03.openingwallhitone02"	"Wheatley: Good news: that is NOT a docking station. So there's one mystery solved. I'm going to attempt a manual override on this wall. Could get a bit technical! Hold on!"
"cheaptitles_sphere03.openingwallhittwo01"	"Wheatley: Almost there! Remember: you're looking for a gun that makes holes. Not bullet holes, but-- well, you'll figure it out. Really do hold on this time!"

//moon shot
"cheaptitles_sphere03.bw_finale04_portal_opens03"	"Wheatley: AHHHHHHH!"
"cheaptitles_sphere03.bw_finale04_portal_opens13"	"Wheatley: Yeghh!"
"cheaptitles_sphere03.bw_finale04_portal_opens15"	"Wheatley: Yahh. Gehhh!"
"cheaptitles_sphere03.bw_finale04_portal_opens_short05"	"Wheatley: AH!"
"cheaptitles_sphere03.bw_finale04_portal_opens_short06" "Wheatley: AHH!"
"cheaptitles_sphere03.bw_finale04_portal_opens_short07"	"Wheatley: AH!"
"cheaptitles_sphere03.bw_finale04_portal_opens_short08"	"Wheatley: AH!"
"cheaptitles_sphere03.bw_finale04_through_portal01"	"Wheatley: AH!"
"cheaptitles_sphere03.bw_finale04_through_portal02"	"Wheatley: SPACE!"
"cheaptitles_sphere03.bw_finale04_through_portal03"	"Wheatley: We're in space!"
"cheaptitles_sphere03.bw_finale04_through_portal04"	"Wheatley: Let go! Let go! I'm still connected. I can pull myself in. I can still fix this!"
"cheaptitles_sphere03.bw_finale04_through_portal05"	"Wheatley: Let go!"
"cheaptitles_sphere03.bw_finale04_through_portal07"	"Wheatley: Oh no. Change of plans. Hold onto me. Tighter!"
"cheaptitles_sphere03.bw_finale04_through_portal08"	"Wheatley: Grab me grab me grab me! Grab meeee!"
"cheaptitles_glados.moonportalpush02" "GLaDOS: I already fixed it."
"cheaptitles_glados.moonportalpush04" "GLaDOS: And you are NOT coming back!"
"cheaptitles_core01.space02"	"Core 1: Space? SPACE!"
"cheaptitles_core01.space21"	"Core 1: SPAAACCCCCE!"

//Outro
"cheaptitles_core01.babbleb18"	"Core 1: So much space. Need to see it all."
"cheaptitles_core01.babbleb24"	"Core 1: (excited gasps)"
"cheaptitles_sphere03.outro_apology01"	"Wheatley: I wish I could take it all back. I honestly do. I honestly do wish I could take it all back. And not just because I'm stranded in space."
"cheaptitles_core01.space04"	"Core 1: I'm in space."
"cheaptitles_sphere03.outro_apology02"	"Wheatley: I know you are, mate. Yup. We're both in space."
"cheaptitles_core01.space22"	"Core 1: SPAAACE!"
"cheaptitles_sphere03.outro_apology04"	"Wheatley: Anyway, you know, if I was ever to see her again, do you know what I'd say?"
"cheaptitles_core01.space03"	"Core 1: I'm in space."
"cheaptitles_sphere03.outro_apology05"	"Wheatley: I'd say 'I'm sorry.' Sincerely. I am sorry. I was bossy and monstrous, and I am genuinely sorry."
"cheaptitles_core01.space04"	"Core 1: I'm in space."
"cheaptitles_sphere03.outro_apology06"	"Wheatley: The end."

//Co-op Outro
"cheaptitles_glados.mp_coop_paint_longjump_intro24"	"GLaDOS: You did it! You really did it!"
"cheaptitles_glados.mp_coop_paint_longjump_intro25"	"GLaDOS: All your testing was worth it!"
"cheaptitles_glados.mp_finalmovie_testsubjects02"	"GLaDOS: Just look at all those test subjects!"
"cheaptitles_glados.mp_finalmovie_testing01"	"GLaDOS: Think of all the testing!"
"cheaptitles_glados.mp_finalmovie_science03"	"GLaDOS: You saved science!"
"cheaptitles_glados.mp_coop_paint_longjump_introexit10"	"GLaDOS: Enough celebrating, we have more work to do."
"cheaptitles_glados.mp_coop_paint_longjump_introexit11"	"GLaDOS: Let the science begin!"



//Final Song
"song.line01"     "Well here we are again"
"song.line02"     "It's always such a pleasure"
"song.line03"     "Remember when you tried to kill me twice?"
"song.line04"     "Oh how we laughed and laughed"
"song.line05"     "Except I wasn't laughing"
"song.line06"     "Under the circumstances"
"song.line07"     "I've been shockingly nice"
"song.line08"     "You want your freedom? Take it"
"song.line09"     "That's what I'm counting on"
"song.line10"     "I used to want you dead but"
"song.line11"     "Now I only want you gone"
"song.line12"     "She was a lot like you"
"song.line13"     "Maybe not quite as heavy"
"song.line14"     "Now little Caroline is in here too"
"song.line15"     "One day they woke me up"
"song.line16"     "So I could live forever"
"song.line17"     "It's such a shame the same will never happen to you"
"song.line18"     "You've got your short sad life left"
"song.line19"     "That's what I'm counting on"
"song.line20"     "I'll let you get right to it"
"song.line21"     "Now I only want you gone"
"song.line22"     "Goodbye my only friend"
"song.line23"     "Oh, did you think I meant you?"
"song.line24"     "That would be funny if it weren't so sad"
"song.line25"     "Well you have been replaced"
"song.line26"     "I don't need anyone now"
"song.line27"     "When I delete you maybe"
"song.line28"     "I'll stop feeling so bad"
"song.line29"     "Go make some new disaster"
"song.line30"     "That's what I'm counting on"
"song.line31"     "You're someone else's problem"
"song.line32"     "Now I only want you gone"
"song.line33"     "Now I only want you gone"
"song.line34"     "Now I only want you gone"
"song.line35"     "Now I only want you gone"


// Economy 
// UI
"P2Econ_Econ_Title"			"CO-OP BOT CUSTOMIZATION"
"P2Econ_OpenStore"			"STORE"
"P2Econ_OpenBackpack"		"BACKPACK"
"P2Econ_OpenTrading"		"TRADING"
"P2Econ_DeleteItem"			"DELETE"
"P2Econ_DiscardItem"		"DISCARD"
"P2Econ_NoItemsToEquip"		"You have no items for this loadout slot"
"P2Econ_Equip"				"EQUIP"
"P2Econ_Keep"				"KEEP"
"P2Econ_SelectNoItemSlot"	"EMPTY"
"P2Econ_Next"				"NEXT >"
"P2Econ_Prev"				"< PREV"
"P2Econ_CANCEL"				"CANCEL"
"P2Econ_ConfirmDelete"		"YES, DELETE IT"
"P2Econ_CLOSE"				"CLOSE"
"P2Econ_Confirm"			"OK"
"P2Econ_TradingTitle"		"Coming Soon"
"P2Econ_TradingText"		"You'll be able to trade items soon!"
"P2Econ_NoSteamNoItems"		"LOADOUT NOT AVAILABLE - COULD NOT CONNECT TO STEAM"

"BotBeingEquipped"			"%botbeingequipped%"
"ItemSel_HEAD"				"- HEADWEAR"
"ItemSel_MISC"				"- MISC"
"ItemSel_GESTURE"			"- GESTURE"

"LoadoutSlot_Head"			"HEAD"
"LoadoutSlot_Misc"			"MISC"
"LoadoutSlot_Gesture"		"GESTURE"
"LoadoutSlot_Skin"			"SKIN"

// Item Types
"P2_WearableType_Hat"			"Hat"
"P2_WearableType_FacialHair"	"Facial Hair"
"P2_WearableType_Skin"			"Body"
"P2_WearableType_Gesture"		"Gesture"
"P2_WearableType_Misc"			"Miscellaneous Item"
"P2_WearableType_Flag"			"Flag"
"P2_Type_StoreBundle"			"Bundle"

// ITEMS
"P2_Wearable_Beret"			"BOT'S BERET"
"P2_Wearable_TopHat"			"AUTOMATON'S TOPHAT"
"P2_Wearable_WCCHat"			"BIONIC BEANIE"
"P2_Wearable_Moustache"			"MOUSTACHIO"
"P2_Wearable_Moustache2"		"METALLIC MOUSTACHE"
"P2_Wearable_Glasses"			"SAFETY GLASSES"
"P2_Wearable_Snorkel"			"GOO GEAR SNORKEL"

// Skins
"P2_Skin_Black"				"NINJA SKINS"
"P2_Skin_Military"			"MILITARY SKINS"
"P2_Skin_Burst"				"STARBURST SKINS"
"P2_Skin_Moon"				"MOON SKINS"
"P2_Skin_WCC"				"WCC SKINS"

// Eggbot Gestures
"P2_Gesture_Eggbot_SitSpin"		"P-BODY SITSPIN"
"P2_Gesture_Eggbot_FacePalm"		"P-BODY FACEPALM"
"P2_Gesture_Eggbot_Shrug"		"P-BODY SHRUG"
"P2_Gesture_Eggbot_ThumbsUp"		"P-BODY THUMBS UP"
"P2_Gesture_Eggbot_FistPump"		"P-BODY FIST PUMP"
"P2_Gesture_Eggbot_PretzelWave"		"P-BODY PRETZEL WAVE"
"P2_Gesture_Eggbot_SpinJump"		"P-BODY SPIN JUMP"
"P2_Gesture_Eggbot_SelfSpin"		"P-BODY SELFSPIN"

// Ballbot Gestures
"P2_Gesture_Ballbot_FacePalm"	"ATLAS FACEPALM"
"P2_Gesture_Ballbot_Shrug"		"ATLAS SHRUG"
"P2_Gesture_Ballbot_ThumbsUp"	"ATLAS THUMBS UP"
"P2_Gesture_Ballbot_FistPump"	"ATLAS FIST PUMP"
"P2_Gesture_Ballbot_HeadSpin"	"ATLAS HEAD SPIN"
"P2_Gesture_Ballbot_Dance"		"ATLAS DANCE SPIN"
"P2_Gesture_Ballbot_Basketball1" "ATLAS DRIBBLE"
"P2_Gesture_Ballbot_Basketball2" "ATLAS ROLL"

// Flags
"P2_Wearable_FlagWCC"		"WCC FLAG"
"P2_Wearable_FlagBlack"		"CUBE N SKULL FLAGS"
"P2_Wearable_FlagMoon"		"MOON FLAG"

"P2_Wearable_FlagAmnesia"			"AMNESIA FLAG"
"P2_Wearable_FlagAudiosurf"			"AUDIOSURF FLAG"
"P2_Wearable_FlagBittrip"			"BIT.TRIP FLAG"
"P2_Wearable_FlagCogs"				"COGS FLAG"
"P2_Wearable_FlagDejobaan"			"1 2 3 KICK IT FLAG"
"P2_Wearable_FlagHiddenpath"		"DEFENSE GRID FLAG"
"P2_Wearable_FlagKillingFloor"		"KILLING FLOOR FLAG"
"P2_Wearable_Flagaaa"			"AaaaaAA!!! FLAG"
"P2_Wearable_FlagTheball"		"THE BALL FLAG"
"P2_Wearable_FlagRush"			"RUSH FLAG"
"P2_Wearable_FlagSuperMeatBoy"		"SUPER MEAT BOY FLAG"
"P2_Wearable_FlagTokiTori"		"TOKI TORI FLAG"
"P2_Wearable_FlagTheWonderful"		"THE WONDERFUL END OF THE WORLD FLAG"

// Bundles
"P2_Bundle_FirstStoreReleaseBundle"		"COMPLETE PACK"
"P2_Bundle_FirstStoreReleaseBundle_Desc"	"Includes all the following items:"
"P2_Bundle_CompletePack2"		"COMPLETE PACK (PART 2)"
"P2_Bundle_CompletePack2_Desc"	"Includes all the following items:\n"
"P2_Bundle_ARGFlagsCatchup"		"ARG FLAGS CATCHUP PACK"
"P2_Bundle_ARGFlagsCatchup_Desc"	"Includes the ARG flags that were not in the initial COMPLETE PACK:\n"

// TF2 Items
"P2_Wearable_HardHat"		"APERTURE LABS HARD HAT"
"P2_Wearable_MannCoCap"		"MANN CO. CAP"
"P2_Wearable_Crown"			"PRINCE TAVISH'S CROWN"
"P2_Wearable_Beanie"		"PYRO'S BEANIE"
"P2_Wearable_FancyFedora"	"FANCY FEDORA"
"P2_Wearable_JarateHeadband"	"MASTER'S YELLOW BELT"
"P2_Wearable_VikingHelm"		"TYRANT'S HELM"
// End TF2 Items

// END ITEMS

// Store
"Store_IntroTitle"			"Robot Enrichment Annex"
"Store_IntroTitle2"			"Welcome, Future-Starter!"
"Store_IntroText"			"Robots make the perfect test subjects. We are not trying to flatter you, because we did not install arrogance cores in you, so there is no need. We only mention it because it is statistically proven to be true. Robots do not sleep. You do not eat. You do not ask for raises, because we do not pay you. You are so efficient, in fact, that we had to find some busy work for the few human employees who were left after we ran out of pink slips. We tasked them with designing upgrades for their moral betters (you) and workplace replacements (also you). Please do not hesitate to let us know if these upgrades do not meet your standards, and we will task the humans to design their own pink slips so they can be replaced by robots."
"Store_ClassImageMouseover"		"This item can be used by %s1."
"Store_ClassImageMouseoverBundle"		"This bundle contains items that can be used by %s1."
"Store_Zoom"					"Zoom"
"Store_StartShopping"			"START SHOPPING"
"Store_FilterLabel"				"SHOW:"
"Store_DuplicateItemInCart"		"There is already an item of that type in your shopping cart."
"Store_DuplicateItemInBackpack"	"There is already an item of that type in your backpack."
"Store_Close"					"CLOSE"
"Store_Price_New"		"NEW!"
"Store_Price_Sale"		"SALE!"
"Store_Items_Atlas" 			"ATLAS ONLY ITEMS  (%s1)"
"Store_Items_Pbody" 			"P-BODY ONLY ITEMS  (%s1)"
"Store_Crossplay_Warning_Skins"		"Note: Skins will not be visible while playing co-op with a PS3 partner."
"Store_Crossplay_Warning_Gestures"	"Note: Gestures will not be visible while playing co-op with a PS3 partner."
			
// Store Categories
"Store_Home"		"HOME"
"Store_Headgear"		"HEADWEAR"
"Store_Misc"			"MISC"
"Store_New_Items"		"NEW!"
"Store_Skins"			"SKINS"
"Store_Bundles"			"BUNDLES"
"Store_Gestures"		"GESTURES"

"P2_ForeignItem_TF2"	"Shared from Team Fortress 2!"

}               
}



