"lang"
{
"Language" "japanese"
"Tokens"
{ 
"Cstrike_Reset_View"			"視点を戻す"
"[english]Cstrike_Reset_View"			"Reset view"
"Cstrike_Mouse_Look"			"マウスルック"
"[english]Cstrike_Mouse_Look"			"Mouse look"
"DoD_Communication_Title"	"通信コマンド"
"[english]DoD_Communication_Title"	"COMMUNICATION COMMANDS"
"DoD_Menu_Title"		"DAY OF DEFEAT コマンド"
"[english]DoD_Menu_Title"		"DAY OF DEFEAT COMMANDS"
"DoD_Voice_Menu_1"		"ボイスメニュー 1"
"[english]DoD_Voice_Menu_1"		"Voice menu 1"
"DoD_Voice_Menu_2"		"ボイスメニュー 2"
"[english]DoD_Voice_Menu_2"		"Voice menu 2"
"DoD_Voice_Menu_3"		"ボイスメニュー 3"
"[english]DoD_Voice_Menu_3"		"Voice menu 3"
"DoD_Drop_Weapon"		"メイン武器を捨てる"
"[english]DoD_Drop_Weapon"		"Drop Primary Weapon"
"DoD_Drop_Ammo"			"予備弾薬を捨てる"
"[english]DoD_Drop_Ammo"			"Drop Extra Ammo"
"DoD_Use_Pick_Up_Grenades"	"アイテム使用／手榴弾を拾う"
"[english]DoD_Use_Pick_Up_Grenades"	"Use item / Pick up Grenades"
"DoD_Open_Map"			"マップを見る"
"[english]DoD_Open_Map"			"Open Map"
"DoD_Map_Zoom"			"ミニマップのズーム"
"[english]DoD_Map_Zoom"			"Minimap Zoom"
"DoD_Toggle_Large_Map"	"フルスクリーンマップの切り替え"
"[english]DoD_Toggle_Large_Map"	"Toggle Full Screen Map"
"DoD_Movement_Title"		"移動コマンド"
"[english]DoD_Movement_Title"		"MOVEMENT COMMANDS"
"DoD_Prone"			"匍匐前進"
"[english]DoD_Prone"			"Prone"
"DoD_Sprint"			"ダッシュ"
"[english]DoD_Sprint"			"Sprint"
"DoD_Combat_Title"		"戦闘コマンド"
"[english]DoD_Combat_Title"		"COMBAT COMMANDS"
"DoD_AutoHelp"			"オートヘルプ"
"[english]DoD_AutoHelp"			"Auto-help"
"DoD_Dynamic_Xhair"		"ダイナミック照準を使用"
"[english]DoD_Dynamic_Xhair"		"Use Dynamic Crosshair"
"DoD_Easymode"			"頭上のアイコンでチームメイトを識別"
"[english]DoD_Easymode"			"Teammates Identified with Overhead Icons"
"DoD_ParticleFX"		"特殊効果の品質"
"[english]DoD_ParticleFX"		"Quality of Special Effects"
"DoD_Particles_Low"		"低"
"[english]DoD_Particles_Low"		"Low"
"DoD_Particles_Medium"		"普通"
"[english]DoD_Particles_Medium"		"Medium"
"DoD_Particles_High"		"高"
"[english]DoD_Particles_High"		"High"
"DoD_Fog"			"フォグの表示"
"[english]DoD_Fog"			"Show Fog"
"DoD_TK_Penalty"		"TK （味方の殺害）数の限度"
"[english]DoD_TK_Penalty"		"Teamkill Limit"
"Dod_IdentIconMode"		"チームメイトのアイコン表示スタイル"
"[english]Dod_IdentIconMode"		"Teammate icon style"
"Dod_identicon_none"		"アイコンを表示しない"
"[english]Dod_identicon_none"		"no icons"
"Dod_identicon_target"		"目標の頭上のアイコンを表示"
"[english]Dod_identicon_target"		"icons over target's head"
"Dod_identicon_everyone"	"チームメイト全員のアイコンを表示"
"[english]Dod_identicon_everyone"	"icons over all teammates"
"DoD_Fire_Marker"		"カーソルをマップマーカーに合わて下さい。"
"[english]DoD_Fire_Marker"		"Place a map marker under cursor"
"DoD_Next_Marker"		"次のマップマーカーを選択"
"[english]DoD_Next_Marker"		"Select next map marker"
"DoD_Prev_Marker"		"直前のマップマーカーを選択"
"[english]DoD_Prev_Marker"		"Select previous map marker"
"DoD_classautokill"		"プレイヤークラスを選択したあとの自殺"
"[english]DoD_classautokill"		"Suicide after choosing a player class"

//SCOREBOARD
"PlayerStatus"			"ステータス"
"[english]PlayerStatus"			"Status"
"PlayerClass"			"クラス"
"[english]PlayerClass"			"Class"
"DODPlayerScore"			"フラッグキャップ"
"[english]DODPlayerScore"			"Flag Caps"
"PlayerFrags"			"殺害数"
"[english]PlayerFrags"			"Kills"
"PlayerDeath"			"死亡回数"
"[english]PlayerDeath"			"Deaths"
"PlayerPing"			"接続中"
"[english]PlayerPing"			"Ping"
"PlayerVoice"			"ボイス"
"[english]PlayerVoice"			"Voice"

"class_allied_garand_n"		"1  ライフル兵"
"[english]class_allied_garand_n"		"1  RIFLEMAN"		// don't put & in front of these, it messes up the buttons
"class_allied_thompson_n"	"2  強襲兵"
"[english]class_allied_thompson_n"	"2  ASSAULT"
"class_allied_heavy_n"		"3  援護兵"
"[english]class_allied_heavy_n"		"3  SUPPORT"
"class_allied_sniper_n"		"4  狙撃兵"
"[english]class_allied_sniper_n"		"4  SNIPER"
"class_allied_mg_n"			"5  マシンガン兵"
"[english]class_allied_mg_n"			"5  MACHINE GUNNER"
"class_allied_bazooka_n"	"6  ランチャー兵"
"[english]class_allied_bazooka_n"	"6  ROCKET"
"class_allied_random_n"		"&9  ランダム"
"[english]class_allied_random_n"		"&9  RANDOM"		// except for this one, we use this on a button

"class_axis_kar98_n"		"1  ライフル兵"
"[english]class_axis_kar98_n"		"1  RIFLEMAN"
"class_axis_mp40_n"			"2  強襲兵"
"[english]class_axis_mp40_n"			"2  ASSAULT"
"class_axis_mp44_n"			"3  援護兵"
"[english]class_axis_mp44_n"			"3  SUPPORT"
"class_axis_sniper_n"		"4  狙撃兵"
"[english]class_axis_sniper_n"		"4  SNIPER"
"class_axis_mg42_n"			"5  マシンガン兵"
"[english]class_axis_mg42_n"			"5  MACHINE GUNNER"
"class_axis_pschreck_n"		"6  ランチャー兵"
"[english]class_axis_pschreck_n"		"6  ROCKET"
"class_axis_random_n"		"&9  ランダム"
"[english]class_axis_random_n"		"&9  RANDOM"

"class_allied_garand"		"ライフル兵"
"[english]class_allied_garand"		"Rifleman"
"class_allied_thompson"		"強襲兵"
"[english]class_allied_thompson"		"Assault"
"class_allied_sniper"		"狙撃兵"
"[english]class_allied_sniper"		"Sniper"
"class_allied_heavy"		"援護兵"
"[english]class_allied_heavy"		"Support"
"class_allied_mg"			"マシンガン兵"
"[english]class_allied_mg"			"Machine Gunner"
"class_allied_bazooka"		"ランチャー兵"
"[english]class_allied_bazooka"		"Rocket"

"class_axis_kar98"			"ライフル兵"
"[english]class_axis_kar98"			"Rifleman"
"class_axis_mp40"			"強襲兵"
"[english]class_axis_mp40"			"Assault"
"class_axis_mp44"			"援護兵"
"[english]class_axis_mp44"			"Support"
"class_axis_sniper"			"狙撃兵"
"[english]class_axis_sniper"			"Sniper"
"class_axis_mg42"			"マシンガン兵"
"[english]class_axis_mg42"			"Machine Gunner"
"class_axis_pschreck"		"ランチャー兵"
"[english]class_axis_pschreck"		"Rocket"

"class_random"				"ランダム"
"[english]class_random"				"Random"
"class_random_para"			"ランダム"
"[english]class_random_para"			"Random"

"scoreboard_Player"		"%s1   -   %s2 プレイヤー"
"[english]scoreboard_Player"		"%s1   -   %s2 player"
"scoreboard_Players"		"%s1   -   %s2 プレイヤー"
"[english]scoreboard_Players"		"%s1   -   %s2 players"
"scoreboard_status_dead"	"死亡"
"[english]scoreboard_status_dead"	"DEAD"
"scoreboard_teamscore"		"勝利ラウンド数：%s1 （+%s2）"
"[english]scoreboard_teamscore"		"Rounds Won: %s1 ( +%s2 )"

"Dod_Capture_Blocked"		"敵に奪取を阻止されました"
"[english]Dod_Capture_Blocked"		"Capture Blocked by Enemy"
"Dod_Blocking_Capture"		"敵の奪取を阻止しています"
"[english]Dod_Blocking_Capture"		"Blocking Enemy Capture"
"Dod_Waiting_for_teammate"	"チームメイトを待っています"
"[english]Dod_Waiting_for_teammate"	"Waiting for Teammate"

"Dod_reinforcements_in_mins"	"復活するまであと %s1 分 %s2 秒"
"[english]Dod_reinforcements_in_mins"	"You will respawn in %s1 minutes %s2 seconds"
"Dod_reinforcements_in_min"		"復活するまであと 1 分 %s2 秒"
"[english]Dod_reinforcements_in_min"		"You will respawn in 1 minute %s2 seconds"
"Dod_reinforcements_in_secs"	"復活までまであと %s1 秒"
"[english]Dod_reinforcements_in_secs"	"You will respawn in %s1 seconds"
"Dod_reinforcements_in_sec"		"復活するまであと %s1 秒"
"[english]Dod_reinforcements_in_sec"		"You will respawn in %s1 second"
"Dod_reinforcements_prepare_to_respawn"		"復活します！"
"[english]Dod_reinforcements_prepare_to_respawn"		"Prepare to respawn!"

"Dod_Team_Allies"		"&1 アメリカ軍"
"[english]Dod_Team_Allies"		"&1 U.S. Army"
"Dod_Team_Axis"			"&2 ドイツ軍"
"[english]Dod_Team_Axis"			"&2 Wehrmacht"

"Cstrike_Cancel"		"&0 キャンセル"
"[english]Cstrike_Cancel"		"&0 Cancel"
"Cstrike_Team_AutoAssign"	"&4 自動割り当て"
"[english]Cstrike_Team_AutoAssign"	"&4 Auto-Assign"
"Cstrike_Menu_Spectate"		"&3 観戦"
"[english]Cstrike_Menu_Spectate"		"&3 Spectate"
"Cstrike_OK"			"OK"
"[english]Cstrike_OK"			"Ok"

"Dod_Currently_on_your_team"	 "チームには現在このクラスのプレイヤーが %s1 人います"
"[english]Dod_Currently_on_your_team"	 "There are currently %s1 players of this class on your team"
"Dod_Currently_on_your_team_one" "チームには現在このクラスのプレイヤーが 1 人います"
"[english]Dod_Currently_on_your_team_one" "There is currently 1 player of this class on your team"
"Dod_class_full"		 "このクラスのプレイヤーは最大数に達しています（最大 %s1 人）。"
"[english]Dod_class_full"		 "Server has reached the maximum number of this class ( Limit %s1 )"


"Dod_Join_Team"			"チームの選択"
"[english]Dod_Join_Team"			"SELECT A TEAM"
"Dod_Map_Label"			"シナリオ："
"[english]Dod_Map_Label"			"SCENARIO:"
"Dod_Select_weapons"		"武器の選択"
"[english]Dod_Select_weapons"		"SELECT YOUR WEAPONS"
"Dod_Primary_wpn"		"メイン武器："
"[english]Dod_Primary_wpn"		"PRIMARY WEAPON:"
"Dod_other_wpns"		"その他の武器："
"[english]Dod_other_wpns"		"OTHER WEAPONS:"

"Dod_Spec_Allies_Score"		"アメリカ軍："
"[english]Dod_Spec_Allies_Score"		"U.S. Army:"
"Dod_Spec_Axis_Score"		"ドイツ軍："
"[english]Dod_Spec_Axis_Score"		"Wehrmacht:"

"wpn_stat_dmg"			"ダメージ"
"[english]wpn_stat_dmg"			"DAMAGE"
"wpn_stat_accuracy"		"命中率"
"[english]wpn_stat_accuracy"		"ACCURACY"
"wpn_stat_control"		"コントロール"
"[english]wpn_stat_control"		"CONTROL"
"wpn_stat_rof"			"速射力"
"[english]wpn_stat_rof"			"RATE OF FIRE"

"Teamname_Allies"		"アメリカ軍"
"[english]Teamname_Allies"		"U.S. Army"
"Teamname_Axis"			"ドイツ軍"
"[english]Teamname_Axis"			"Wehrmacht"
"Teamname_Spectators"	"観戦者"
"[english]Teamname_Spectators"	"Spectators"

"cls_garand"		"ライフル兵"
"[english]cls_garand"		"Rifleman"
"cls_tommy"		"強襲兵"
"[english]cls_tommy"		"Assault"
"cls_spring"		"狙撃兵"
"[english]cls_spring"		"Sniper"
"cls_bar"		"援護兵"
"[english]cls_bar"		"Support"
"cls_30cal"		"マシンガン兵"
"[english]cls_30cal"		"Machine Gunner"
"cls_bazooka"		"ランチャー兵"
"[english]cls_bazooka"		"Rocket"
"cls_k98"			"ライフル兵"
"[english]cls_k98"			"Rifleman"
"cls_mp40"			"強襲兵"
"[english]cls_mp40"			"Assault"
"cls_mp44"			"援護兵"
"[english]cls_mp44"			"Support"
"cls_k98s"			"狙撃兵"
"[english]cls_k98s"			"Sniper"
"cls_mg42"			"マシンガン兵"
"[english]cls_mg42"			"Machine Gunner"
"cls_pschreck"			"ランチャー兵"
"[english]cls_pschreck"			"Rocket"

"wpn_garand"		"M1 ガーランド"
"[english]wpn_garand"		"M1 Garand"
"wpn_carbine"		"M1 カービン"
"[english]wpn_carbine"		"M1 Carbine"
"wpn_tommy"			"トンプソン"
"[english]wpn_tommy"			"Thompson"
"wpn_spring"		"スプリングフィールド"
"[english]wpn_spring"		"Springfield"
"wpn_bar"			"装弾数"
"[english]wpn_bar"			"BAR"
"wpn_30cal"			"30 口径"
"[english]wpn_30cal"			".30 Cal"
"wpn_k98"			"K98k"
"[english]wpn_k98"			"K98k"
"wpn_mp40"			"MP40"
"[english]wpn_mp40"			"MP40"
"wpn_mp44"			"Stg44"
"[english]wpn_mp44"			"Stg44"
"wpn_k98s"			"K98 狙撃銃"
"[english]wpn_k98s"			"K98 Sniper"
"wpn_mg42"			"MG42"
"[english]wpn_mg42"			"MG42"
"wpn_bazooka"		"バズーカ"
"[english]wpn_bazooka"		"Bazooka"
"wpn_pschreck"		"パンツァーシュレック"
"[english]wpn_pschreck"		"Panzerschreck"

"dod_kicked_reason_tk"		"チームメートを殺害したため、ゲームからキックされました。"
"[english]dod_kicked_reason_tk"		"You have been kicked from the game for killing your teammates"

"Dod_no_players_on_this_team"	"このチームにはプレイヤーがいません。"
"[english]Dod_no_players_on_this_team"	"There are no players on this team"

"Dod_players_on_team"		"%s1: %s2 （スコアー： %s3）
%s4"
"[english]Dod_players_on_team"		"%s1: %s2 ( Score: %s3 )
%s4"
"Dod_players_on_team_spec"	"%s1: %s2
%s3"
"[english]Dod_players_on_team_spec"	"%s1: %s2
%s3"	

"Dod_Player"			"プレイヤー数：1 人"
"[english]Dod_Player"			"1 Player"
"Dod_Players"			"プレイヤー数：%s1 人"
"[english]Dod_Players"			"%s1 Players"

"Dod_AutoReload"		"自動的に弾をリロードする"
"[english]Dod_AutoReload"		"Automatically Reload Weapons"

"Clan_awaiting_ready"		"両方のチームが準備完了の合図をするとラウンドが再開されます。"
"[english]Clan_awaiting_ready"		"Round will restart after both teams give the ready signal"
"clan_warmup_rules"		"クランマッチウォーミングアップモードを開始します。
獲得ポイントはありません。
"
"[english]clan_warmup_rules"		"Entering clan match warm-up mode.
No points can be scored.
"
"clan_ready_rules"		"両方のチームが準備完了の合図をするとマッチが再開されます：'%s1'
"
"[english]clan_ready_rules"		"Match will restart when both teams give the ready signal: '%s1'
"	
"Clan_warmup_mode"		"ウォーミングアップモード"
"[english]Clan_warmup_mode"		"Warmup Mode"

"Clan_match_live"		"マッチスタート！"
"[english]Clan_match_live"		"MATCH IS LIVE!"
"Clan_time_remaining"		"クランマッチの開始まであと %s1 分 %s2 秒"
"[english]Clan_time_remaining"		"Clan Match Begins in : %s1 mins %s2 secs"

"Dod_current_marker"		"現在のマップマーカー"
"[english]Dod_current_marker"		"Current Map Marker"
"Dod_mg_reload"			"マシンガンを配置すると新しい弾がリロードされます！"
"[english]Dod_mg_reload"			"Deploy your machine gun to Reload!"


"OBS_NONE"			"カメラオプション"
"[english]OBS_NONE"			"Camera Options"
"OBS_CHASE_LOCKED"		"バードビュー視点"
"[english]OBS_CHASE_LOCKED"		"Locked Chase Cam"
"OBS_CHASE_FREE"		"フリーバードビュー"
"[english]OBS_CHASE_FREE"		"Free Chase Cam"
"OBS_ROAMING"			"フリールック"
"[english]OBS_ROAMING"			"Free Look"
"OBS_IN_EYE"			"プレイヤー視点"
"[english]OBS_IN_EYE"			"First Person"
"OBS_MAP_FREE"			"自由見下ろしモード"
"[english]OBS_MAP_FREE"			"Free Overview"
"OBS_MAP_CHASE"			"追跡見下ろしモード"
"[english]OBS_MAP_CHASE"			"Chase Overview"

"Spec_Mode1"			"バードビュー視点"
"[english]Spec_Mode1"			"Locked Chase Cam"
"Spec_Mode2"			"フリーバードビュー"
"[english]Spec_Mode2"			"Free Chase Cam"
"Spec_Mode3"			"フリールック"
"[english]Spec_Mode3"			"Free Look"
"Spec_Mode4"			"プレイヤー視点"
"[english]Spec_Mode4"			"First Person"
"Spec_Mode5"			"自由見下ろしモード"
"[english]Spec_Mode5"			"Free Overview"
"Spec_Mode6"			"追跡見下ろしモード"
"[english]Spec_Mode6"			"Chase Overview"
"Spec_NoTarget"			"有効な目標がありません。 バードビュー視点に切り替えることができません。"
"[english]Spec_NoTarget"			"No valid targets. Cannot switch to Chase-Camera Mode."

"game_uneven_teams"		"チームの人数が釣り合っていません。 人数の少ないチームに参加してください。"
"[english]game_uneven_teams"		"Uneven teams. Please join the team with fewer players."
"game_switch_teams_once"	"復活するまでの間に、一度だけチームを変更できます。"
"[english]game_switch_teams_once"	"Only allowed to switch teams once between respawns."

"menu_AmerVoiceA"		"1. 行くぞ！
2. この場所を守れ！
3. 全軍、左に回り込め！
4. 全軍、右に回り込め！
5. 離れるな！
6. 援護射撃だ！
7. 撃ち殺せ！
8. 手榴弾を使え！
9. 撃ち方やめ！
0. キャンセル
"
"[english]menu_AmerVoiceA"		"1. Go go go!
2. Hold this position!
3. Squad, flank left!
4. Squad, flank right!
5. Stick together!
6. Covering fire!
7. Smoke em!
8. Use your grenades!
9. Cease fire!
0. Cancel
"

"Menu_AmerVoiceB"		"1. 了解！
2. ダメです！
3. 援護を頼む！
4. 爆発する！
5. 手榴弾だ、隠れろ！
6. 狙撃兵だ！
7. 命中だ！
8. ありがとう！
9. ここの敵は倒した！
0. キャンセル
"
"[english]Menu_AmerVoiceB"		"1. Yes Sir!
2. Negative!
3. I need backup!
4. Fire in the hole!
5. Grenade, take cover!
6. Sniper!
7. Nice shot!
8. Thanks!
9. Area clear!
0. Cancel
"

"Menu_AmerVoiceC"		"1. 武器を捨てろ！
2. 退散せよ！
3. マシンガンを前に構えろ！
4. 後方に敵だ！
5. 敵は倒した、前進するぞ！
6. マシンガンを貸せ！
7. 弾を貸せ！
8. バズーカを使え！   
9. パンツァーシュレックだ！ 
0. キャンセル"
"[english]Menu_AmerVoiceC"		"1. Drop your weapons!
2. Displace!
3. MG Ahead!
4. Enemy behind us!
5. Enemy knocked out, move up!
6. We need an MG up here!
7. I need Ammo!
8. Use the bazooka!   
9. Panzerschreck! 
0. Cancel"

"Menu_GerVoiceA"		"1. 行くぞ！
2. この場所を守れ！
3. 全軍、左に回り込め！
4. 全軍、右に回り込め！
5. 離れるな！
6. 援護射撃だ！
7. 撃ち殺せ！
8. 手榴弾を使え！
9. 撃ち方やめ！
0. キャンセル
"
"[english]Menu_GerVoiceA"		"1. Go go go!
2. Hold this position!
3. Squad, flank left!
4. Squad, flank right!
5. Stick together!
6. Covering fire!
7. Smoke em!
8. Use your grenades!
9. Cease fire!
0. Cancel
"

"Menu_GerVoiceB"		"1. 了解！
2. ダメです！
3. 援護を頼む！
4. 爆発する！
5. 手榴弾だ！
6. 狙撃兵だ！
7. 命中だ！
8. ありがとう！
9. ここの敵は倒した！
0. キャンセル
"
"[english]Menu_GerVoiceB"		"1. Yes sir!
2. Negative!
3. I need backup!
4. Fire in the hole!
5. Grenade!
6. Sniper!
7. Nice Shot!
8. Thanks!
9. Area clear!
0. Cancel
"

"Menu_GerVoiceC"	"1. 武器を捨てろ！
2. 退散せよ！
3. マシンガンを前に構えろ！
4. 後方に敵だ！
5. 敵は倒した、前進するぞ！
6. マシンガンを貸せ！
7. 弾を貸せ！
8. パンツァーシュレックを使え！
9. バズーカだ！
0. キャンセル
"
"[english]Menu_GerVoiceC"	"1. Drop your weapons!
2. Displace!
3. MG Ahead!
4. Enemy behind us!
5. Enemy knocked out, move up!
6. We need an MG up here!
7. I need Ammo!
8. Use the panzerschreck!
9. Bazooka!
0. Cancel
"

"Voice_subtitle_attack"		"行くぞ！"
"[english]Voice_subtitle_attack"		"Go go go!"
"Voice_subtitle_hold"		"この場所を守れ！"
"[english]Voice_subtitle_hold"		"Hold this position!"
"Voice_subtitle_fallback"	"後退だ！"
"[english]Voice_subtitle_fallback"	"Fall Back!"
"Voice_subtitle_left"		"全軍、左に回り込め！"
"[english]Voice_subtitle_left"		"Squad, flank left!"
"Voice_subtitle_right"		"全軍、右に回り込め！"
"[english]Voice_subtitle_right"		"Squad, flank right!"
"Voice_subtitle_sticktogether"	"みんな、離れるな！"
"[english]Voice_subtitle_sticktogether"	"Squad, stick together!"
"Voice_subtitle_cover"		"みんな、援護射撃だ！"
"[english]Voice_subtitle_cover"		"Squad, covering fire!"
"Voice_subtitle_usegrens"	"手榴弾を使え！"
"[english]Voice_subtitle_usegrens"	"Use your grenades!"
"Voice_subtitle_ceasefire"	"撃ち方やめ！"
"[english]Voice_subtitle_ceasefire"	"Cease fire!"
"Voice_subtitle_yessir"		"了解！"
"[english]Voice_subtitle_yessir"		"Yes Sir!"
"Voice_subtitle_negative"	"ダメです！"
"[english]Voice_subtitle_negative"	"Negative!"
"Voice_subtitle_backup"		"援護を頼む！"
"[english]Voice_subtitle_backup"		"I need backup!"
"Voice_subtitle_fireinhole"	"爆発する！"
"[english]Voice_subtitle_fireinhole"	"Fire in the hole!"
"Voice_subtitle_grenade"	"手榴弾だ、隠れろ！"
"[english]Voice_subtitle_grenade"	"Grenade, take cover!"
"Voice_subtitle_sniper"		"狙撃兵だ！"
"[english]Voice_subtitle_sniper"		"Sniper!"
"Voice_subtitle_fireleft"	"左側面より敵の攻撃！"
"[english]Voice_subtitle_fireleft"	"Taking fire, left flank!"
"Voice_subtitle_fireright"	"右側面より敵の攻撃！"
"[english]Voice_subtitle_fireright"	"Taking fire, right flank!"
"Voice_subtitle_areaclear"	"ここの敵は倒した！"
"[english]Voice_subtitle_areaclear"	"Area clear!"
"Voice_subtitle_gogogo"		"行くぞ！"
"[english]Voice_subtitle_gogogo"		"Go go go!"
"Voice_subtitle_displace"	"退散せよ！"
"[english]Voice_subtitle_displace"	"Displace!"
"Voice_subtitle_enemyahead"	"前方に敵だ！"
"[english]Voice_subtitle_enemyahead"	"Enemy ahead!"
"Voice_subtitle_enemybehind"	"後方に敵だ！"
"[english]Voice_subtitle_enemybehind"	"Enemy behind us!"
"Voice_subtitle_mgahead"	"前方にマシンガンだ！"
"[english]Voice_subtitle_mgahead"	"Machine gun ahead!"
"Voice_subtitle_moveupmg_30cal"	"マシンガンを貸せ！"
"[english]Voice_subtitle_moveupmg_30cal"	"We need an MG up here!"
"Voice_subtitle_needammo"	"弾を貸せ！"
"[english]Voice_subtitle_needammo"	"I need Ammo!"
"Voice_subtitle_usebazooka"	"バズーカを使え！"
"[english]Voice_subtitle_usebazooka"	"Use the Bazooka!"
"Voice_subtitle_usepschreck"	"パンツァーシュレックを使え！"
"[english]Voice_subtitle_usepschreck"	"Use the Panzerschreck!"
"Voice_subtitle_bazookaspotted"	"バズーカだ！"
"[english]Voice_subtitle_bazookaspotted"	"Bazooka!"
"Voice_subtitle_pschreckspotted""パンツァーシュレックだ！"
"[english]Voice_subtitle_pschreckspotted""Panzerschreck!"
"Voice_subtitle_moveout"	"行くぞ！"
"[english]Voice_subtitle_moveout"	"Go go go!"
"Voice_subtitle_moveupmg_mg"	"マシンガン兵を前へ！"
"[english]Voice_subtitle_moveupmg_mg"	"Move up the machinegun!"
"Voice_subtitle_usesmoke"	"撃ち殺せ！"
"[english]Voice_subtitle_usesmoke"	"Smoke em!"

"Hint_spotted_a_friend"			"味方を見つけた！"
"[english]Hint_spotted_a_friend"			"You have spotted a teammate!"
"Hint_spotted_an_enemy"			"敵を発見した！"
"[english]Hint_spotted_an_enemy"			"You have spotted an enemy!"
"Hint_try_not_to_injure_teammates"	"気をつけろよ！ 味方に怪我をさせるかもしれない！"
"[english]Hint_try_not_to_injure_teammates"	"Careful! You can hurt your teammates!"
"Hint_careful_around_teammates"		"味方を殺した！"
"[english]Hint_careful_around_teammates"		"You killed a teammate!"
"Hint_killing_enemies_is_good"		"敵を殺した！"
"[english]Hint_killing_enemies_is_good"		"You killed an enemy!"
"Hint_touched_area_capture"		"拘束地区に入ったぞ。
ここに残って、チームのためにこの地区を守るんだ！"
"[english]Hint_touched_area_capture"		"You have entered a capture area.
Stay here to secure it for your team!"
"Hint_touched_control_point"		"エリアを占領した！"
"[english]Hint_touched_control_point"		"You captured an area!"
"Hint_mgs_fire_better_deployed"		"反動を軽減するには、'%attack2%' を押してマシンガンを配置しろ！
 匍匐前進するとき、または出っ張りやサンドバックが目の前にあるときにマシンガンを配置できます。"
"[english]Hint_mgs_fire_better_deployed"		"Lower your recoil by hitting '%attack2%' to deploy your machinegun!
 You can deploy while prone or when facing a ledge or sandbag."
"Hint_sandbag_area_touch"		"ここは水平な地形だから、マシンガンを配置できる！"
"[english]Hint_sandbag_area_touch"		"This is a level surface, you can deploy your machine gun here!"
"Hint_rocket_weapon_pickup"		"ロケット兵器を手に入れた！
 これを使って壁に穴をあければ、目標を達成できる。"
"[english]Hint_rocket_weapon_pickup"		"You've picked up a rocket weapon!
 Use it to blow holes in some walls and complete objectives."
"Hint_out_of_ammo"			"武器の弾薬が切れた！"
"[english]Hint_out_of_ammo"			"Your weapon is out of ammo!"
"Hint_prone"				"'%duck%' を押してしゃがむか、'%alt1%' を押して匍匐前進して反動を軽減しろ！"
"[english]Hint_prone"				"Lower your recoil by hitting '%duck%' to crouch or '%alt1%' to go prone!"
"Hint_low_stamina"			"疲れているようだな。しばらく休んで回復しろ。"
"[english]Hint_low_stamina"			"You are fatigued, rest a while to recover."
"Hint_player_killed_wavetime"		"戦死した。次の増援まで待機する必要あり！"
"[english]Hint_player_killed_wavetime"		"You have been killed, you have to wait for the next wave of reinforcements!"
"Hint_player_killed_onelife"		"戦死した。このラウンドが終了するまで復活不可！"
"[english]Hint_player_killed_onelife"		"You have been killed, you have to wait for the round to finish before you can spawn!"
"Hint_mg_overheat"			"マシンガンがオーバーヒートした。射撃を中止して冷却しよう！"
"[english]Hint_mg_overheat"			"Your machinegun has overheated, stop firing to let it cool!"

"Hint_pick_up_weapon"	"
 落ちている武器に視点を合わせて '%use%' キーを押すことで、その武器とメイン武器を交換できます。"
"[english]Hint_pick_up_weapon"	"You can swap your primary weapon for dropped weapons by
 looking at them and hitting the '%use%' key."
"Hint_pick_up_grenade"	"'%use' キーで手榴弾を拾うことができます。
爆発する前に投げ返せ！"
"[english]Hint_pick_up_grenade"	"You can pick up grenades with your '%use' key.
Throw them back before they explode!"
"Hint_death_cam"		"自分を殺した相手をカメラがとらえています。"
"[english]Hint_death_cam"		"The camera is now looking towards the player who killed you."
"Hint_class_menu"		"クラスを変更するには '%changeclass%' を押してください。"
"[english]Hint_class_menu"		"Press '%changeclass%' to change your player class."

"Hint_use_2e_melee"		"この武器を発砲するには、'%attack2%' を押します。"
"[english]Hint_use_2e_melee"		"You can hit '%attack2%' to punch when you are using this weapon."
"Hint_use_zoom"			"スナイパーライフルでズームするには、'%attack2%' を押します。"
"[english]Hint_use_zoom"			"You can hit '%attack2%' to zoom with sniper rifles."
"Hint_use_iron_sights"	"ライフルを目の位置に上げて命中率を上げるには、'%attack2%' を押します。"
"[english]Hint_use_iron_sights"	"You can hit '%attack2%' to raise rifles to your eye for better accuracy."
"Hint_use_semi_auto"	"この武器の半自動発射機能を切り替えるには、'%attack2%' を押します。
 半自動モードは時間がかかりますが、命中率は上がります。"
"[english]Hint_use_semi_auto"	"You can hit '%attack2%' to toggle semi-auto firing on this weapon.
 Semi-auto mode is slower, but more accurate."
"Hint_use_sprint"		"ダッシュするには、'%speed%' を押します。
 ダッシュし過ぎると疲れてしまうので、気をつけてください。"
"[english]Hint_use_sprint"		"You can hit '%speed%' to sprint.
 Careful, sprinting too much will make you fatigued."
"Hint_use_deploy"		"'%attack2%' を押すと、配置するマシンガンの
 命中率が大きく向上し、反動が軽減されます。"
"[english]Hint_use_deploy"		"You can hit '%attack2%' to deploy your machine gun to get
 greatly increased accuracy and reduced recoil."

"Hint_use_prime"		"'%attack%' を押すと、手榴弾に点火します。
 キーを放してから 5 秒後に、手榴弾が爆発します。"
"[english]Hint_use_prime"		"Holding down '%attack%' will prime this grenade.
 You then have 5 seconds to release the key before the grenade will explode!"
"Hint_garand_reload"	"弾倉が空になるまで、M1 Garand をリロードできません。"
"[english]Hint_garand_reload"	"You cannot reload your M1 Garand until the clip is empty."

"Hint_turn_off_hints"	"オプションメニューでヒントをオフにできます。
 オプションメニューで、［マルチプレイヤー］→［詳細］→［オートヘルプ］を選択します。"
"[english]Hint_turn_off_hints"	"You can turn off hints in the options menu,
 under Options -> Multiplayer -> Advanced -> 'Auto Help'"
	
"Hint_mg_deploy_usage"	"出っ張りやサンドバックが目前にあるとき、または匍匐前進するときにだけ、マシンガンを配置できます。"
"[english]Hint_mg_deploy_usage"	"You can only deploy your machinegun when facing a ledge or a sandbag, or while prone."

"game_no_spawns"		"利用可能な復活地点がありません。 1 秒ごとに再チェックします。"
"[english]game_no_spawns"		"No free spawnpoints. Will re-check every 1 sec."
"game_bogus_round"		"このラウンドは、プレイヤー数が足りないため無効です"
"[english]game_bogus_round"		"This round will not count, not enough players"
"game_not_enough"		"プレイヤーの人数が足りません。 20 秒後に再チェックします。"
"[english]game_not_enough"		"Not enough players available. Next check in 20 seconds"
"game_joined_game"		"%s1 がゲームに参加しました"
"[english]game_joined_game"		"%s1 has joined the game"
"game_disconnected"		"%s1 がゲームを抜けました"
"[english]game_disconnected"		"%s1 has left the game"
"game_joined_team"		"*%s1 が %s2 に参加しました"
"[english]game_joined_team"		"*%s1 joined %s2"
"game_kick_tk"			"%s1 は TK の数が多すぎるため、 キックされました！"
"[english]game_kick_tk"			"%s1 has team killed too many times. Now being kicked!"

"game_score_allie_point"	"アメリカ軍が 1 ポイント獲得"
"[english]game_score_allie_point"	"U.S. Army score 1 point"
"game_score_allie_points"	"アメリカ軍が %s1 ポイント獲得"
"[english]game_score_allie_points"	"U.S. Army score %s1 points"
"game_score_axis_point"		"ドイツ軍が 1 ポイント獲得"
"[english]game_score_axis_point"		"Wehrmacht score 1 point"
"game_score_axis_points"	"ドイツ軍が %s1 ポイント獲得"
"[english]game_score_axis_points"	"Wehrmacht score %s1 points"
"game_capture_broken_allie"	"アメリカ軍による占領を妨害"
"[english]game_capture_broken_allie"	"U.S. Army capture broken"
"game_capture_broken_axis"	"ドイツ軍による占領を妨害"
"[english]game_capture_broken_axis"	"Wehrmacht capture broken"
"game_time_left1"		"残り時間： %s1:%s2"
"[english]game_time_left1"		"Time left:  %s1:%s2"
"game_time_left2"		"サーバーに制限時間が設定されていません"
"[english]game_time_left2"		"No time limit set on server"
"game_dont_cheat"		"不正行為はやめてください！"
"[english]game_dont_cheat"		"Please dont cheat!"
"game_unknown_command"		"不明なコマンド： %s1"
"[english]game_unknown_command"		"Unknown command: %s1"
"game_cant_change_name"		"死亡中または観戦中には名前を変更できません"
"[english]game_cant_change_name"		"Not allowed to change name when dead or spectating!"
"game_nextmap"			"次のマップ：%s1"
"[english]game_nextmap"			"Next map : %s1"
"game_spawn_as"			"*%s1 で復活します。"
"[english]game_spawn_as"			"*You will spawn as %s1"
"game_respawn_as"		"*%s1 で再復活します。"
"[english]game_respawn_as"		"*You will respawn as %s1"
"game_spawn_asrandom"		"*ランダムクラスで復活します。"
"[english]game_spawn_asrandom"		"*You will spawn as random class"
"game_respawn_asrandom"		"*ランダムクラスで再復活します。"
"[english]game_respawn_asrandom"		"*You will respawn as a random class"
"game_now_as"			"*現在のあなたのプレイヤークラス： %s1"
"[english]game_now_as"			"*Your player class is now: %s1"
"game_will_spawn"		"*クラスを選択したら復活します。"
"[english]game_will_spawn"		"*You will respawn when you have selected a class"
"game_list_players1"		" ID     氏名
------------------------"
"[english]game_list_players1"		" ID     NAME
------------------------"
"game_list_players2"		" %s1     %s2"
"[english]game_list_players2"		" %s1     %s2"

"game_roundstart_allie1"	"全軍、目立たないように移動！"
"[english]game_roundstart_allie1"	"Platoon, move out and stay low!"
"game_roundstart_allie2"	"全軍、武器を構えたまま移動！"
"[english]game_roundstart_allie2"	"Squad, charge your weapons we're moving up!"
"game_roundstart_axis1"		"上陸して攻撃用意！"
"[english]game_roundstart_axis1"		"Disembark and prepare for the attack!"
"game_roundstart_axis2"		"行け！ 行け！ 突撃用意！"
"[english]game_roundstart_axis2"		"Go! Go! Prepare for the assault!"
"game_class_limit"		"*プレイヤーの人数が制限人数である %s1 人に達しました"
"[english]game_class_limit"		"*Server has reached the limit of number of %s1"
"game_changed_name"		"*%s1 が %s2 に名前を変更しました"
"[english]game_changed_name"		"* %s1 changed name to %s2"
"game_shoulder_pschreck"	"パンツァーシュレックは肩に担いで発射しよう！"
"[english]game_shoulder_pschreck"	"You must shoulder your Panzerschreck to fire!"
"game_shoulder_bazooka"		"バズーカは肩に担いで発射しよう！"
"[english]game_shoulder_bazooka"		"You must shoulder your Bazooka to fire!"
"game_shoulder_rpg"		"発射前に武器を肩に構えるには、'%attack2%' を押してください。"
"[english]game_shoulder_rpg"		"You must hit '%attack2%' to shoulder your weapon before you can fire!"		//NEW
"game_cannot_drop"		"この武器を捨てることはできません。"
"[english]game_cannot_drop"		"You cannot drop this weapon."
"game_cannot_drop_while"	"配置中はこの武器を捨てることはできません。"
"[english]game_cannot_drop_while"	"You cannot drop this weapon while it is deployed."

"MAP_PLAYER_CAP"		"%s3 は %s1 として %s2 を占領"
"[english]MAP_PLAYER_CAP"		"%s3 captured %s2 for %s1"
"MAP_GROUP_CAP"			"%s1 は %s2 を所持"
"[english]MAP_GROUP_CAP"			"The %s1 have %s2"
"Teamname_Allies"		"アメリカ軍"
"[english]Teamname_Allies"		"U.S. Army"
"Teamname_Axis"			"ドイツ軍"
"[english]Teamname_Axis"			"Wehrmacht"
"Teamname_Spectators"		"観戦者"
"[english]Teamname_Spectators"		"Spectators"

"Allies_win"	"アメリカ 軍の勝利です！"
"[english]Allies_win"	"U.S. Army Wins!"
"Axis_win"		"ドイツ国防軍の勝利です！"
"[english]Axis_win"		"Wehrmacht Wins!"

"THE_ALLIES"			"アメリカ軍"
"[english]THE_ALLIES"			"the U.S. Army"
"THE_AXIS"			"ドイツ軍"
"[english]THE_AXIS"			"the Wehrmacht"

"MAP_USE_BAZOOKA_HINT"		"これを破壊するにはバズーカを使用してください"
"[english]MAP_USE_BAZOOKA_HINT"		"You will need to use a bazooka to destroy this!"
"MAP_USE_PSCHREK_HINT"		"これを破壊するにはパンツァーシュレックを使用してください"
"[english]MAP_USE_PSCHREK_HINT"		"You will need to use a Panzerschrek to destroy this!"
"MAP_ALLIED_VICTORY1"		"アメリカ軍が優勢です"
"[english]MAP_ALLIED_VICTORY1"		"The U.S. Army has overrun the Wehrmacht!"
"MAP_ALLIED_VICTORY2"		"アメリカ軍が勝利しました"
"[english]MAP_ALLIED_VICTORY2"		"The U.S. Army is victorious!"
"MAP_AXIS_VICTORY1"		"ドイツ軍が優勢です"
"[english]MAP_AXIS_VICTORY1"		"The Wehrmacht has overrun the U.S. Army!"
"MAP_AXIS_VICTORY2"		"ドイツ軍が勝利しました"
"[english]MAP_AXIS_VICTORY2"		"The Wehrmacht is victorious!"

// Generic flag capture point names
"map_flag_1st_allied"   "第 1 の同盟"
"[english]map_flag_1st_allied"   "First Allied"
"map_flag_2nd_allied"   "第 2 の同盟"
"[english]map_flag_2nd_allied"   "Second Allied"
"map_flag_1st_axis"     "第 1 の中枢"
"[english]map_flag_1st_axis"     "First Axis"
"map_flag_2nd_axis"     "第 2 の中枢"
"[english]map_flag_2nd_axis"     "Second Axis"
"map_flag_center"       "中心地点"
"[english]map_flag_center"       "Center Point"

// Map-specific capture point names
"map_flag_donner_center" "メインストリート"
"[english]map_flag_donner_center" "Main Street"

"map_flag_anzio_well" "井戸"
"[english]map_flag_anzio_well" "Well"
"map_flag_anzio_plaza" "教会の広場"
"[english]map_flag_anzio_plaza" "Church Plaza"
"map_flag_anzio_alley" "中央の小道"
"[english]map_flag_anzio_alley" "Central Alley"
"map_flag_anzio_bridge" "橋"
"[english]map_flag_anzio_bridge" "Bridge"
"map_flag_anzio_fountain" "噴水"
"[english]map_flag_anzio_fountain" "Fountain" 

"map_flag_avalanche_fountain" "噴水"
"[english]map_flag_avalanche_fountain" "Fountain" 

"HandSignal"			"手信号"
"[english]HandSignal"			"Hand Signal"
"Voice"				"class_allied_garand_n"
"[english]Voice"				"Voice"

//These are strings that I haven't yet looked at, dont know if they're necessary
//================================

"Unassigned"			"割り当てなし"
"[english]Unassigned"			"Unassigned"
"Spectators"			"cls_garand"
"[english]Spectators"			"Spectators"
"Menu_Spectate"			"観戦"
"[english]Menu_Spectate"			"SPECTATE"
"Spec_Only_Help"		"しゃがむキーで挿入モードを変更  攻撃キーで次の目標  攻撃 2 キーで前の目標  ジャンプキーでモード切替"
"[english]Spec_Only_Help"		"DUCK to Change Inset Mode  FIRE for Next Target  ALT-FIRE for Prev Target  JUMP to Change Modes"
"Spec_Help"			"ENTER キーでプレイ  攻撃キーで次の目標  攻撃 2 キーで前の目標  ジャンプキーでモード切替"
"[english]Spec_Help"			"ENTER to Play  FIRE for Next Target  ALT-FIRE for Prev Target  JUMP to Change Modes"
"Spec_Help_Title"		"観戦モード"
"[english]Spec_Help_Title"		"Spectator Mode"
"Spec_Help_Text"		"以下のキーを使用して、視点スタイルを変更する：
 攻撃 1－次のプレイヤーを追跡する
 攻撃 2－前のプレイヤーを追跡する
 ジャンプ－視点モードを変更する
 使用－挿入ウィンドウモードを変更する
 しゃがむ－観戦メニューを開く
 観戦するには、スコアーボードの名前を右クリックします

マップ見下ろしモードでの移動：
 左に移動－左に移動
 右に移動－右に移動
 前進－ズームイン
 後退－ズームアウト
 マウス－マップ／ターゲットを周回
"
"[english]Spec_Help_Text"		"Use the following keys to change view styles:
 FIRE1 - Chase next player
 FIRE2 - Chase previous player
 JUMP - Change view modes
 USE - Change inset window mode
 DUCK  - Enable spectator menu
 RIGHT-CLICK name on SCOREBOARD to spectate

In Overview Map Mode move around with:
 MOVELEFT - move left
 MOVERIGHT - move right
 FORWARD - zoom in
 BACK - zoom out
 MOUSE - rotate around map/target
"

"Spec_Slow_Motion"		"スローモーション"
"[english]Spec_Slow_Motion"		"Slow Motion"
"Spec_Replay"			"インスタントリプレイ"
"[english]Spec_Replay"			"Instant Replay"
"Spec_Auto"			"オート"
"[english]Spec_Auto"			"Auto"
"Spec_Time"			"時間"
"[english]Spec_Time"			"Time"
"Spec_Map"			"マップ"
"[english]Spec_Map"			"Map"
"Spec_Duck"			"しゃがむキーで観戦メニューを開く"
"[english]Spec_Duck"			"Press DUCK for Spectator Menu"
"Spectators"			"cls_garand"
"[english]Spectators"			"Spectators"

"Unassigned"			"割り当てなし"
"[english]Unassigned"			"Unassigned"
"SPECT_OPTIONS"			"設定"
"[english]SPECT_OPTIONS"			"Options"
"CAM_OPTIONS"			"カメラオプション"
"[english]CAM_OPTIONS"			"Camera Options"
"Menu_Spectate"			"観戦"
"[english]Menu_Spectate"			"SPECTATE"
"Directed"			"オート"
"[english]Directed"			"Auto"
"Muted"				"プレイヤーミュート -"
"[english]Muted"				"Player Muted -"
"Unmuted"			"プレイヤーミュート解除"
"[english]Unmuted"			"Player Unmuted"
"Health"			"ヘルス"
"[english]Health"			"Health"

"DoD_Close"		"閉じる"
"[english]DoD_Close"		"Close"
"DoD_ChooseTeam"	"チームの選択"
"[english]DoD_ChooseTeam"	"Choose Team"
"DoD_Help"		"ヘルプ"
"[english]DoD_Help"		"Help"
"DoD_ChatMessages"	"チャットメッセージ"
"[english]DoD_ChatMessages"	"Chat Messages"
"DoD_AutoDirector"		"オートダイレクション"
"[english]DoD_AutoDirector"		"Auto Director"
"DoD_ShowScores"		"スコアーの表示"
"[english]DoD_ShowScores"		"Show Scores"

"DoD_Warmup_time"		"ウォーミングアップ時間（秒）"
"[english]DoD_Warmup_time"		"Warmup time (seconds)"
"DoD_Allow_Flashlight"		"フラッシュライト許可"
"[english]DoD_Allow_Flashlight"		"Allow flashlight"
"DoD_WinLimit"			"勝利限度（試合数）"
"[english]DoD_WinLimit"			"Win limit (rounds)"
"DoD_Timelimit"			"各マップの時間（分）"
"[english]DoD_Timelimit"			"Time per map (minutes)"
"DoD_capprogressbar"	"エリア占領状況バーの表示"
"[english]DoD_capprogressbar"	"Show area capture progress bar"

"chatprefix_team"	"（チーム）"
"[english]chatprefix_team"	"(Team)"
"chatprefix_dead"	"（死亡）"
"[english]chatprefix_dead"	"(Dead)"
"chatprefix_deadteam"	"（死亡）（チーム）"
"[english]chatprefix_deadteam"	"(Dead)(Team)"

"clan_allies_ready"	"アメリカ軍は準備完了"
"[english]clan_allies_ready"	"U.S. Army is READY"
"clan_allies_not_ready"	"アメリカ軍はまだ準備中"
"[english]clan_allies_not_ready"	"U.S. Army is NOT READY"

"clan_axis_ready"	"ドイツ軍は準備完了"
"[english]clan_axis_ready"	"Wehrmacht is READY"
"clan_axis_not_ready"	"ドイツ軍はまだ準備中"
"[english]clan_axis_not_ready"	"Wehrmacht is NOT READY"

"clan_game_restart"	"ゲームの再スタートまで %s1:%s2"
"[english]clan_game_restart"	"Game will restart in %s1:%s2"

"Voice_subtitle_dropyourweapons"	"武器を捨てろ！"
"[english]Voice_subtitle_dropyourweapons"	"Drop your weapons!"
"Voice_subtitle_medic"			"衛生兵を呼べ！"
"[english]Voice_subtitle_medic"			"Medic!"
"Voice_subtitle_coverflanks"		"側面を守れ！"
"[english]Voice_subtitle_coverflanks"		"Cover the flanks!"
"Voice_subtitle_tigerahead"		"前方にティガー戦車だ！"
"[english]Voice_subtitle_tigerahead"		"Tiger ahead!"
"Voice_subtitle_tankahead"		"前方に戦車だ！"
"[english]Voice_subtitle_tankahead"		"Tank ahead!"
"Voice_subtitle_niceshot"		"命中だ！"
"[english]Voice_subtitle_niceshot"		"Nice shot!"
"Voice_subtitle_thanks"			"ありがとう！"
"[english]Voice_subtitle_thanks"			"Thanks!"
"Voice_subtitle_takeammo"		"この弾を使え！"
"[english]Voice_subtitle_takeammo"		"Take this ammo!"
"Voice_subtitle_wegothim"		"敵エリアを制圧した！ 移動するぞ！"
"[english]Voice_subtitle_wegothim"		"Enemy position knocked out! Move Up!"
"Voice_subtitle_movewithtank"		"戦車で移動するぞ！"
"[english]Voice_subtitle_movewithtank"		"Move with the tank!"
"Voice_subtitle_wtf"			"なんてこった！"
"[english]Voice_subtitle_wtf"			"Whiskey Tango Foxtrot!"

"game_joined_allies"		"*%s1 はアメリカ軍に参加"
"[english]game_joined_allies"		"*%s1 joined the U.S. Army"
"game_joined_axis"		"*%s1 はドイツ軍に参加"
"[english]game_joined_axis"		"*%s1 joined the Wehrmacht"
"game_joined_spectators"	"*%s1 は観戦者として参加"
"[english]game_joined_spectators"	"*%s1 joined Spectators"

"Allies_full"			"アメリカ軍は満員です！"
"[english]Allies_full"			"The U.S. Army is full!"
"Axis_full"			"ドイツ軍は満員です！"
"[english]Axis_full"			"The Wehrmacht is full!"
"All_Teams_Full"		"全チームが満員です！"
"[english]All_Teams_Full"		"All teams are full!"

"classmenu_classfull"	"クラスがいっぱいです"
"[english]classmenu_classfull"	"Class is full"
"classmenu_selectedclass"	"選択されたプレイヤー："
"[english]classmenu_selectedclass"	"SELECTED PLAYER:"
"classmenu_autokill"	"クラスを選択したあとの自殺"
"[english]classmenu_autokill"	"Suicide after selecting a class"

"teammenu_numAllies"	"アメリカ 軍隊： %s1 人のプレイヤー"
"[english]teammenu_numAllies"	"U.S. Army : %s1 players"
"teammenu_numAllies_1"	"アメリカ 軍隊： 1 人のプレイヤー"
"[english]teammenu_numAllies_1"	"U.S. Army : 1 player"
"teammenu_numAxis"		"ドイツ国防軍： %s1 人のプレイヤー"
"[english]teammenu_numAxis"		"Wehrmacht : %s1 players"
"teammenu_numAxis_1"		"ドイツ国防軍： 1 人のプレイヤー"
"[english]teammenu_numAxis_1"		"Wehrmacht : 1 player"

"classinfo_k98"			"+ 正確な狙撃に使用する長距離用の武器
+ 命中率の高い強力なボルトアクション
+ 攻撃 2：命中率を上げるアイアンサイトとズーム機能"
"[english]classinfo_k98"			"+ Long range weapon for precise shots
+ High power bolt-action with high accuracy
+ Secondary fire: Iron sight for greater accuracy and zoom"

"classinfo_mp40"		"+ 急襲に使用する近距離用の武器
+ 威力は低いが反動も少ない、命中率の低いフルオートマチックの武器
+ 攻撃 2：殴打"
"[english]classinfo_mp40"		"+ Short range weapon for assaults
+ Low power and recoil, fully automatic with low accuracy
+ Secondary fire: Punch"

"classinfo_mp44"		"+ 援護射撃に使用する中距離用の武器
+ 威力も反動も標準的な、普通の命中率のフルオートマチックの武器 
+ 攻撃 2：セミオートマチックによる銃撃で命中率アップ"
"[english]classinfo_mp44"		"+ Medium range weapon for covering fire
+ Medium power and recoil, fully automatic with medium accuracy 
+ Secondary fire: Semi-automatic fire for greater accuracy"

"classinfo_k98s"		"+ 正確な狙撃に使用する長距離用の武器
+ ズームを使用すると強力で命中率が高く、ズームを使用しないと命中率は低い
+ 攻撃 2：ズームスコープ"
"[english]classinfo_k98s"		"+ Long range weapon for precise shots
+ High power, accurate when zoomed inaccurate when not
+ Secondary fire: Scope zoom"

"classinfo_mg42"		"+ 防御に使用する長距離用の武器
+ きちんと設置すると強力で命中率が高いが、設置しないと使用不能。高速オートマチック連射でオーバーヒートしやすい。
+ 攻撃 2：水平な地形に脚部を設置"
"[english]classinfo_mg42"		"+ Long range weapon for defense
+ High power, accurate when deployed uncontrollable when not, high automatic fire means overheating
+ Secondary fire: Deploys bipod on any level surface"

"classinfo_pschreck"		"+ 隠れている狙撃兵やマシンガン兵を排除するための長距離用の武器
+ 強力で、ロケットランチャーを発射するには設置して使用する必要あり。設置時には無防備。
+ 攻撃 2：設置して攻撃"
"[english]classinfo_pschreck"		"+ Long range class for removing hidden snipers or machine guns
+ High power, must deploy to fire explosive rocket, vulnerable when deployed
+ Secondary fire: Deploy to shoot"

"classinfo_garand"		"+ 正確な狙撃に使用する長距離用の武器
+ 威力が高く反動も大きい、命中率の高いセミオートマチックの武器
+ 攻撃 2：命中率を上げるアイアンサイトとズーム機能"
"[english]classinfo_garand"		"+ Long range weapon for precise shots
+ High power and recoil, semi-automatic with high accuracy
+ Secondary fire: Iron sight for greater accuracy and zoom"

"classinfo_tommy"		"+ 急襲に使用する近距離用の武器
+ 威力は低いが反動も少ない、命中率の低いフルオートマチックの武器
+ 攻撃 2：殴打"
"[english]classinfo_tommy"		"+ Short range weapon for assaults
+ Low power and recoil, fully automati with low accuracy
+ Secondary fire: Punch"

"classinfo_spring"		"+ 正確な狙撃に使用する長距離用の武器
+ ズームを使用すると強力で命中率が高く、ズームを使用しないと命中率は低い
+ 攻撃 2：ズームスコープ"
"[english]classinfo_spring"		"+ Long range weapon for precise shots
+ High power, accurate when zoomed inaccurate when not
+ Secondary fire: Scope zoom"

"classinfo_bar"			"+ 援護射撃に使用する中距離用の武器
+ 威力も反動も標準的な、普通の命中率のフルオートマチックの武器 
+ 攻撃 2：セミオートマチックによる銃撃で命中率アップ"
"[english]classinfo_bar"			"+ Medium range weapon for covering fire
+ Medium power and recoil, fully automatic with medium accuracy 
+ Secondary fire: Semi-automatic fire for greater accuracy"

"classinfo_30cal"		"+ 防御に使用する長距離用の武器
+ きちんと設置すると強力で命中率が高いが、設置しないと使用不能。標準オートマチック連射でオーバーヒートしない。
+ 攻撃 2：水平な地形に脚部を設置"
"[english]classinfo_30cal"		"+ Long range weapon for defense
+ High power, accurate when deployed uncontrollable when not, medium automatic fire means no overheating
+ Secondary fire: Deploys bipod on any level surface"

"classinfo_bazooka"		"+ 隠れている狙撃兵やマシンガン兵を排除するための長距離用の武器
+ 強力で、ロケットランチャーを発射するには設置して使用する必要あり。設置時には無防備。
+ 攻撃 2：設置して攻撃"
"[english]classinfo_bazooka"		"+ Long range weapon for removing hidden snipers or machine guns
+ High power, must deploy to fire explosive rocket, vulnerable when deployed
+ Secondary fire: Deploy to shoot"

"classinfo_random"		"+ 復活のたびにランダムにキャラクターを選択"
"[english]classinfo_random"		"+ Randomly selects a new role for you each time you spawn"
}
}
